When you click on the color portion of a Fill Color pop-up menu, that opens the Colors window. You can also add a pattern fill to the objects in your projects. For example, you could apply the Magnify effect to an object that sits atop an image so you can use it like a magnifying glass. By default, this is set to No Effect.ĭistortion Effect Type: The Fill inspector includes three Distortion Effect Types: Blur, Pixelate, and Magnify. If you have OmniGraffle Pro, the Fill inspector has two additional pop-up menus along the bottom: Fill Blend Type and Distortion Effect.īlending Mode: The Blending Mode pop-up lets you choose how to blend the currently selected object’s fill with objects on the same canvas. Clicking the arrows lets you choose from one of 12 preset colors, or you can click on the color well to the left of the arrows to open the Colors palette to blend your own color. The larger swatches along the top range from black to white with varying shades of gray in between, with smaller color swatches underneath.įill Color: Located underneath the Fill Type pop-up menu is the Fill Color pop-up. With the Fill Type set to Solid, you’ll also see a series of default color swatches that you can choose from. The No Fill option is also available as an option for objects where transparency is desired. The Fill inspector has the following controls:įill Type: Use the pop-up menu at the top of the inspector to choose from the nine fill types, including: Solid, Linear Gradient, Radial Gradient, Double Linear Gradient, Double Radial Gradient, Stipple, Marker, Squiggle, and Plastic. Depending on the type of fill you’ve selected in the Fill Type pop-up menu, the Fill inspector adapts to provide the controls you need to adjust the fill’s settings. Use the Fill inspector to choose a color, gradient, or pattern to fill the inside of the selected shapes. For example, if you have your project set up to use inches for the Ruler Units, and you enter 2.54 cm in a field, OmniGraffle would convert that to 1 in. You can also enter unit values that are different from the Ruler Units specified in the Units inspector. You can, however, enter a different Unit Type as part of the arithmetic (for example, (2in+2cm)*25) and OmniGraffle will convert the Unit Type you have specified as part of the math to the Unit Type specified in the Units inspector. If you don’t specify a unit type in your math (for example, (2+2)*25), OmniGraffle uses the Unit Type specified in the Units inspector. You can also perform simple arithmetic in the input fields for example, add ( +), subtract ( −), multiply ( *), or divide ( /). As soon as you finish entering the value, OmniGraffle converts it to the correct units automatically. You can, however, enter values in any unit type that is available in the ruler, such as miles or kilometers. In places where you can enter measurements, such as in the Geometry inspector, values are shown in the current ruler units, or, if there is no unit scale, in the Units inspector. When you drag a color swatch to an object, you can drop the color on the object’s fill, stroke, or text (label) color. While rotating the object, you’ll notice that a blue angle indicator appears within the object, and a tiny popover appears showing you the degree of the angle.Īny color swatch in the Colors window can be dragged to an object on the canvas or to an inspector’s color control. Select and touch an object with two fingers, and then rotate the fingers (or pivot one around the other) to rotate the object. Most Apple laptops support Multi-Touch, as does Apple’s Magic Trackpad. The use of Multi-Touch gestures requires a touch-enabled trackpad. To open or close all of the inspectors, Shift-click on one of the disclosure triangles. To open one particular inspector (for example the Fill inspector) and close any other open inspectors, Option-click on the disclosure triangle. To open an inspector pane, hover over the title with the mouse, and then click on the disclosure triangle to open and use the inspector. Use Command–4 to view the Document inspectors.Įach tab contains a series of inspector panes, for such things as adding a fill to an object or setting a background image for the project you’re working on.Use Command–3 to view the Canvas inspectors.Use Command–2 to view the Properties inspectors.
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